Candy Crush
1.
Text- for each level there
is a text box or a bubble that explains each levels goal in a short and concise
manner.
Visual graphic elements- there are
different sounds and changes of colors that mean different things to the
player.
Audio- when player scores points different
sounds occur. When a player does a match that is incorrect a sound lets them
know that they are wrong.
2.
Each level of the game is a
different goal with either a certain amount of moves or time limit. As the
level increases, it gets harder. Each level has a game with different colored
candies and obstacles. The player has to create sets of candies of three or
more, by swiping two candies that are near each other either horizontally or vertically.
The player has to eliminate as many candies, jellies, or bring down ingredients
in the time allotted.
3.
The rule of the game is to move any candies to
create a set of 3 matching candies. It can be moved in any direction as long as
it’s not blocked. If you created the correct combination it will explode and
give you more points. The player has to reach the objective of the goal. Either
by reaching a specific amount of points, getting rid of a set of tiles (jelly
covered tiles), or by creating items to fall to the bottom.
4.
Candy crush has no embedded
scenario.
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